Teddy Delaney
Explore my game development specialties and see the work I’ve done to achieve excellence in each field.
UX Design
Technical Design
Production
My Design Philosophy
As a UX Designer, Technical Designer, and Producer, I focus on responsive controls, clear and impactful feedback, and development processes that keep the player’s perspective at the center. As a Technical Designer, I value rapid iteration, prototyping mechanics, and creating tools that streamline production. As a Producer, I prioritize team cohesion, supporting morale, fostering healthy team dynamics, and maximizing performance. I’ve brought this philosophy to multiple shipped titles, two on itch.io, two on Steam, and two in the DigiPen Game Gallery, combining player research, prototyping, and cross-discipline collaboration to ensure mechanics are satisfying, systems are approachable, and games deliver the ideal player experience for each audience’s needs and wants.