Eyes Of The Forest

Eyes of the Forest is a third-person stealth game where players control a small rodent hiding from predatory birds in a haunting post-critter-folk forest. Drawing inspiration from Assassin’s Creed and The Last of Us, I led UX design and UI implementation, focusing on camera systems, diegetic menus, and player feedback that enhance immersion and emotional connection. My work centered on creating intuitive, story-driven interactions that make the world feel alive and responsive to the player’s actions.

Steam page coming soon!

UX Game Feel

UX/UI

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Knuckle Knockout